OPEN FORTRESS

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Release Notes for Revisions 12

OF Team | September 28, 2022

Keep On Bein' Fabulous!

OF Team | September 22, 2022

Release Notes for Revision 11

OF Team | September 22, 2022

RECENT TWEETS

Release Notes for Revisions 12

OF Team | September 28, 2022

Tags: Updates

Please make sure to use the of_install.bat in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Updated Fortunate One's normal map. (Camo Helmet)
  • More updated Bucket Icons.
  • HOPEFULLY fixed Shield Overlay in teammates looking horrible.
  • Fixed MAP CFGS from being truncated.
  • Fixed various crashes.
  • added a few miscellaneous music tracks
  • intermission_ending is now uncommented and can be used

[MDOM]

  • Fixed score not setting.
  • Fixed score limit not displaying properly.

[MAPS]

  • Updated duel_mulholland (Added missing Meet The Sniper Assets.)
  • Added dm_campway_dev (missing various things such as clipping in areas. Don't report clipping Issues, please. I beg you.)

Keep On Bein' Fabulous!

OF Team | September 22, 2022

Tags: News , Updates

Get your flared pants on, because today’s update drags Open Fortress into the disco age kicking and screaming! After over a year in development, Mulholland - a Duel map set in a state-of-the-art Hollywood recording facility - has been added to the standard OF map rotation, with a full art pass, a suite of custom models and textures, and some groovy new background music. Now you too can blow up your sworn enemies in SoCal’s most stylish music studio! (Just try not to blow up the mixing desks as well, because Mulholland has two of them and they’re $100,000 each. Disco doesn’t come cheap!)


Release Notes for Revision 11

OF Team | September 22, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast or re-run the of_install.bat in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Fixed crash related to maps that do not have music specified. (i.e. dm_rig)
  • Fixed Last Man Standing music for infection.
  • Fixed tf_bot_quota, added tf_bot_quota_mode to behave like TF2 & tf_bot_auto_balance which lets players switch teams if bots can be swapped around to keep balance.
  • of_wait_for_respawn only works in DM Gamemodes/mutators.
  • Re-enabled mutators votes by setting default value to 1.
  • Removed lunge from juggernaunt.
  • Class selection screen has been remade. (Currently broken for 4:3 users)
  • Jug is now part of the all class selection menu.
  • Updated Gungame list.
  • Added noonflow_dev to the mdom mapcycle.
  • Fixed infection respawn bug.
  • Fixed Gun Game using the previous weapon for certain functions on level up.
  • Updated bucket icons.
  • Added the More Vehicles model pack by FGD5.
  • Updated Quad Launcher model.

[MAPS]

duel_mulholland

  • Finished artpass, added new assets to base game.
  • Opened up access door from studio to pool.
  • Replaced lower level poolside balcony with enclosed hut.
  • Extended poolside balcony to reach side door of house.
  • Increased height of doors to prevent players hitting their head when bunnyhopping.
  • Swapped spawn points for super shotgun and nailgun.
  • Swapped spawn points for shield powerup and mega HP powerup.
  • Changed shield from DM version to Duel version.
  • Opened up atrium window next to rooftop player spawn.
  • Removed _dev suffix.

Added new music: “Keep On Bein’ Fabulous”, the #1 hit single by Fabulous Junction

dm_skate

  • Fixed clipbrushes.

mdom_badworks

  • Fixed missing texture.

dm_crossfire

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Bunker door opens now faster after the nuke impact.
  • Minor other changes.

Release Notes for Revision 10

OF Team | September 8, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Fixed issue with duel logic that caused unexpected server crashes on player disconnect.
  • Fixed game mounting issues.
  • Adjusted UVs for lift cables.
  • Fixed advanced options missing in list.
  • Fixed CTFDynamite not cleaning up after itself.
  • Fixed SourceTV not allowing connections.
  • Various improvements to performance.
  • Fixed various Infection gamemode bugs related to timers and custom music.
  • Added ConVar of_duel_powerup_respawn to specify the respawn time of powerups in duel mode (Only takes effect after level change).
  • Added ConVar spec_freeze_showhealth to disable/enable health visiblity in freeze cam.
  • Added ConVar of_headshot_disable_railgun to disable railgun headshots.
  • Added Kritz Kast, Ninja gloves and Detective coat viewmodels.
  • New Cosmetics:
    • Knight set.
    • Updated Quake Ranger set.
    • Burglar set & new vest.
    • Poncho. (Added in the new Misc tab.)
  • Updated Vigilante volume and placeholder lines have been replaced with newly recorded lines.

[MAPS]

** New Map **

mdom_noonflow_dev

mdom_wiseau

  • Better visuals
  • Switched weapon placements of Tommy, RL, and GL.

dm_backfort

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Fixed jumppads not working correctly.

mctf_backfort

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Fixed jumppads not working correctly.
  • Removed Spawnrooms.
  • Players now start with pistol and a crowbar.

Release Notes for Revision 9

OF Team | September 1, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Fixed crash related to scoreboard medals.
  • Fixed model on dm_painhouse_dev and added temporary music.
  • Reverted announcer override on dm_coaltown because it carried over to following matches.

Welcome to Revision Eight!

OF Team | September 1, 2022

Tags: News , Updates

Who’s that handsome source mod knocking at your front door? Why, it’s Open Fortress, back home after so long spent fighting in the wars - and he’s bought you a beautiful bouquet of flowers, lovingly marinated in a deadly mixture of gunpowder, human blood and rosemary. That’s right - this bouquet is none other than revision eight of Open Fortress, available for download right now!

Ever since we reopened public downloads for OF earlier in the year, we’ve been hard at work behind the scenes, both refining existing content and adding new stuff too. We know you’ve been eager for more content to help make your fragging experience even more enjoyable, and hopefully this new update will provide just that. Although the full patch notes are too long to feature in this blog post, read on for an extended highlight of just some of the features revision eight brings to the table.

We’re kicking things off with the addition of Mercenary Domination, a new team-based variant of Deathmatch that comes with a handful of maps, both completely new ones and ports of existing maps. If you need an idea of how exactly the mode works, it's kind of like collecting a bunch of adorable beanie babies, and when you hit 100 of them you win! Unfortunately one can never experience the joy of collectible bean plushies nowadays, as these little buddies were discontinued 23 years ago to this day. Sad.

Elsewhere we’ve added a new Mercenary Capture The Flag map, Pagoda, which takes the action to the misty mountains of Japan (thanks in part to E-Arkham and Freyja, whose original Japan Pack assets are now included within OF); and there’s a bunch of other new and updated maps too, including a rainy redux of MVM stalwart Mannhattan for Deathmatch. Duke it out in the biggest apple of them all! (Just pay no attention to the mysterious beeping sounds you may or may not hear above the boiler room.)

But these stomping grounds wouldn’t be much good without some fashionable attire to stomp around in - hence why we’ve also added three new Mercenary cosmetic packs for you to equip. Whether it’s a sleuthy detective, a sneaky ninja or an honorable samurai, these getups are the perfect disguises for when the police come asking about the mysterious flower bouquet explosion that just rocked your neighborhood. (Trust us, they can smell that blood-gunpowder-rosemary mix from a mile away.)

Next up, two new announcers have graciously taken time out of their busy schedules to cross over from other planes of existence and yell at you as you make that perfect bodyshot. Hailing from the dusty corrals of Fistful of Frags, the Vigilante has plenty to say about the strange new modern world he’s found himself in, one with just as much violence to go around but not quite as much whiskey to pass. By contrast, Louie Ficknit - the rambunctious robot host of fellow arena shooter Tomb Fetus - is much more attuned to the thrills and spills of Deathmatch, although he’s admittedly used to less blood being spilled and more confetti. You’d better get ready to bumble, because he’s expecting some good bumbles out of all of you!

And there’s much more - bug fixes, animation improvements, new HUD elements, optimized performance, and many other adjustments. We hope you’ll appreciate all the hard work the OF development team has put in, and we also hope to add many more exciting features to the mod going forward. Enjoy the update and stay tuned!


Release Notes for Revision 8

OF Team | September 1, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you delete libstdc++.so from your sdk2013/bin folder!! We have upgraded our codebase and that binary is now obselete.

[MISC]

  • Fixed several server-crashing exploits.
  • Updated mapcycle_default.txt & mapcycle.txt.
  • Fixed oil_door_002 textures.
  • Disabled sapper for TFC Spy.
  • Disabled double jump for TFC Scout.
  • Updated loading tips.
  • Fixed scoreboard on team-based gamemodes.
  • DisableBoneFollowers is set to true by default in the fgd now.
  • Incompatible servers now no longer show in the server list (Make sure you update your servers!).
  • Updated default configs to use higher rates.
  • Updated game icon.
  • Cleaned up some debug messages.
  • Updated sv_showhitboxes note.
  • Added of_fix_random_fall_damage cvar (Default is 1).
  • Fixed First Person animation particles not always getting cleared.
  • Added announcer "Louie Ficknit" from Tomb Fetus, voiced by Jonathan "Stachekip" Biondi.
  • Added announcer "Vigilante" from Fistful of Frags, voiced by Gianni Matragrano.
  • Announcer packs can now be loaded by adding script entries into scripts/announcers.
    • Makes creating custom announcer packs easier and compatible with one another.
    • Official announcers have been moved onto this system (you can use them as a reference).
  • Updated weapon switch HUD:
    • Now displays weapon subcategories from left to right.
    • Old right to left system can be enabled via of_old_subweapon_select.
    • Subcategories exceeding 4 weapons now get moved into multiple rows.
  • Added of_weaponswitch_show_binds, when enabled, weapon switch hud shows your bindings rather than 1-9.
  • Fixed of_showtargetid.
  • Updated kill icons.
  • Quake-style crosshairs added.
  • Added missing music to game_sounds_music.txt.
  • Updated Pirate set and added new puffless jacket.
  • Updated background05 (by blamo and folvaen).
  • Invis powerup no longer uses Merc color in DM.
  • General performance improvements.
  • Votekicking now properly bans player on disconnect.
  • Fixed domination/nemesis medals on scoreboard.
  • Added new cosmetics:
    • Detective set (hat, trench coat).
    • Ninja set (hood, gi, gloves).
    • Samurai set (kabuto, menpo).
  • Updated buff arms cosmetic.
  • Added player spray muting command: mute_player_spray & unmute_player_spray.
  • Updated advanced options to include more commands.
  • Added server cvar "net_chan_proctime_limit_ms", to control the amount of time clients are allowed to make the server spend processing their network packets, per tick.
  • Added SteamID spoofing prevention.

[WEAPONS]

  • Updated revolver animations.
  • Updated Tommy Gun animations.
  • Updated Railgun animations.
  • Updated China Lake animations and textures.
  • Softzoom added for flamethrower.
  • Chainsaw now has a working idle sound.
  • Railgun will not slow down Merc when he scopes in.
  • Fixed Gatling Gun Secondary Fire Bugs.
  • Potentially fixed Quad launcher laser guiding.
  • Tweaked crit effect for AR & dynamite bundle.
  • Lightning Gun no longer uses bounding box.
  • DM Flamethrower firerate has been restored to stock amount.
  • DM Flamethrower now is called "tf_weapon_flamethrower_mercenary" and TF2's flamethrower is now once again "tf_weapon_flamethrower". [Mappers will need to update their maps to fix this]

[MAPS]

**New Maps**

dm_casino_dev, duel_geoteknik, dm_acrophobopolis_dev, duel_frostbyte_dev, duel_salvage_dev, mctf_pagoda_dev, dm_mannworks, duel_adrift, mdom_pagoda_dev, mdom_badworks_dev, mdom_wiseau, mdom_reservoir, dm_painhouse

ALL MAPS

  • Updated spawners to use correct weapons.

dm_overkill

  • Added thumbnail.

dm_sawdust

  • Restored to the correct version.
  • Fixed missing clipping near rock.
  • Shortened player clipping near a rooftop.
  • Fixed a broken sign.
  • Updated render distance for a rock.
  • Fixed an issue with several props disappearing while still in sight.
  • Reduced clipping of rooftop (houses flamethrower) to prevent colliding while attempting to blast jump or bunny hop.
  • Small optimizations.

dm_cargo

  • Removed "dev" suffix from dm_cargo.bsp.
  • Updated out-of-bounds and skybox detailing.
  • Added proper waiting and intro music using a new version of Sneaky Stalker.
  • Added menu photos.
  • Added map description.
  • Updated art pass for second floor breakroom area.
  • Updated exterior art pass for out-of-bounds areas.
  • Implemented 3D skybox with help from Mac, still a heavy work-in-progress.
  • Moved the Lena graffiti to outside the playable area.
  • Minor clipping updates.
  • Minor out-of-bounds detailing updates.

dm_lobstershore

  • Reverted the large health kit back to mega health.
  • Optimized the entire map.
  • Added the lobster waiting music into sounds_music.
  • Kritz and speed powerup now last 30 seconds each.
  • Added some small health kits in areas devoid of any health.
  • Adjusted some details (mostly from changing geo to help optimize).
  • Added some particles.
  • Added some details.
  • Made some areas brighter.
  • Added clipping on the curbs that were lacking it.
  • Fixed wrong render fx on speed powerup.

dm_harvest

  • Redone all the visuals.
  • Redone a lot of clipping.
  • Added loading screen.
  • Added new thumbnail.
  • Redone map photos.

duel_aerowalk_dev

  • Redone art pass.
  • Scaling fixes.
  • Minor layout changes.

dm_offblast

  • Added more details to the map overall.
  • Made top connecting hall way into a room.
  • Improved soundscape.
  • Aged the map some years.
  • Connected blu and red spawn through teleporters.

OFToast Release 0.3.99

brysondev | September 1, 2022

Tags: Updates

A new minor version of oftoast has been prepared and is ready for release, going forward, please make sure you use this version of oftoast.

Changelog:

- General improvements.
- Console is opened with launcher.
- Uses steam environment when launching (thanks jan)
- Advanced options are respected on launch without needing to open the advanced box again.
- Credits! Click on the toast for them.

Links:

https://toast.openfortress.fun/toast/oftoast-0.3.99.exe

SHA-256 Checksum:

6ff432d0bde47d7d553ec997d4a49ae92c3962c1f3a2b324f913c12803661cf6 oftoast-0.3.99.exe


RSS Feed Now Available!

brysondev | August 29, 2022

Tags: Updates

Hello All,

As some of you may have requested, we now have a proper RSS feed for you to grab from for your bots and such!

https://openfortress.fun/blog/rss/feed

If you run into any issues with it, feel free to ping bryson on the public Open Fortress discord server.

https://discord.gg/mKjW2ACCrm

Enjoy!

-Bryson


OFToast Release 0.3.4

brysondev | August 12, 2022

Tags: Updates

A new minor version of oftoast has been prepared and is ready for release, going forward, please make sure you use this version of oftoast.

Changelog:

- Fixed DNS resolution issues for some users.
- Application now stops on first error.

Links:

https://toast.openfortress.fun/toast/oftoast-0.3.4.exe

https://toast.openfortress.fun/toast/oftoast-0.3.4-linux.bin

SHA-256 Checksum:

0084518ce5b11e9731ff9b5b2c4784bcb79b41658e8c268131c6d31a2214abea oftoast-0.3.4.exe

ffa19e1317e5cb7096341f8541f90f1f4cd0e9023a26c3c8a53cc79a70d16283 oftoast-0.3.4-linux.bin


OFToast 0.3.3 Release

brysondev | July 29, 2022

Tags: Updates

A new minor version of oftoast has been prepared and is ready for release, going forward, please make sure you use this version of oftoast.

Changelog:

- Possibly fixed issue where application would freeze/hang on windows. ~Intcoms

Links:

https://toast.openfortress.fun/toast/oftoast-0.3.3.exe

https://toast.openfortress.fun/toast/oftoast-0.3.3-linux.bin

SHA-256 Checksum:

8a75784908af98a09c4fd5b8b2ac3e5e58bfea22f085b2755bb9bca2e02cfdb4 oftoast-0.3.3.exe

191fd81bab19a6d0f79d6317a746732cbfcdec29bceed86e575db9770c79ef0c oftoast-0.3.3-linux.bin


OFToast 0.3.2 Release

brysondev | July 21, 2022

Tags: Updates

A new minor version of oftoast has been prepared and is ready for release, going forward, please make sure you use this version of oftoast.

Changelog:

- Stability improvements.
- Improved error logging.

Links:

https://toast.openfortress.fun/toast/oftoast-0.3.2.exe

https://toast.openfortress.fun/toast/oftoast-0.3.2-linux.bin

SHA-256 Checksum:

4b7b6b903c62187b1dfabe63587061b909de73341baaef5aab7fde57f97e86ff oftoast-0.3.2-linux.bin

1f67f0951698097979ac410462700cdc6c25a6ae0ab4cd9742ac25a224c32e72 oftoast-0.3.2.exe


OFToast 0.3.1 Release

brysondev | June 21, 2022

Tags: Updates , Coming Soon

The bread-and-condiment division of Open Fortress is proud to present a once-in-a-lunchtime improvement to the OF installation process. Introducing the LARGER THAN LOAF update!

This update is a rework of OFtoast, Open Fortress’ own dedicated launcher, and is split into two parts, the first of which releases today!

OFtoast 0.3 (codename “Home Improvement”) This part of the update, out now, features an all-new redesign of OFtoast's UI, intended to make the process as user-friendly and intuitive as possible. Other features include an advanced options menu, a more reliable backend, support for custom installation paths, and a swanky soundtrack - click the unmute button to toggle new music from Mattie and home-made toaster noises from myself. And did we mention we've now added the ability to launch the game? That’s right - the launcher finally launches!

OFtoast 0.4 (codename “Rei’s Kitchen Sink”) This part of the update, coming soon, will take advantage of the backend implemented in 0.3 to make the OF download process faster, less error-prone and less intensive on our servers, and will also feature more customization options for advanced users including custom launch parameters. More juicy technical details to follow!

https://toast.openfortress.fun/toast/oftoast-0.3.1.exe https://toast.openfortress.fun/toast/oftoast-0.3.1-linux.bin

19cc82e7c58f7a11e99df33828a179825c4aed5787279af1bc34ff30f6731b3d oftoast-0.3.1.exe

6ec7560805d12c31382459dd922564500deae96ce298095a951bb884d93710e3 oftoast-0.3.1-linux.bin