
CREDITS
CURRENT DEVELOPERS

Alaxe
Concept Artist, Modeler
COMMUNITY CONTRIBUTORS
Agitation-Skeleton
Former Gameplay Director, Level Design
Alex Episode
Programming
Avast Antipony
Programming
Batandy
Models
Boomsta
Models, Texture Art, Level Design
Cazsu
Sound Design, Music, Texture Art, SFM Art, Voice Acting
Cherry!
Programming, Art, UI Design
Coolchou Zhao
Models, Animation
Deathreus
Programming, Bots
Denied
Powerup Sprays, Art
dot.ICO
Level Design, Assets
Drew
Voice Acting, Models
EmNudge
Web Development (Old Site)
EverMatt
Sound Design, Voice Acting
Eyedol9000
Scripting, Icons
Ficool2
Programming, Animation, Models, Level Design
FissionMetroid
Particle Art
Farlander
Blog post Artwork
GoodFishMan
Navmesh work
Hambooga
Level Design
Harry Skingle
Web Development (Old Site)
HDMineFace
Level Designer
Hex
Animation, Level Design
Hogyn Melyn
UI Design, Graphics Programming
HypnOS 1999
Level Design
Igarni
HUD Elements Art
Jan
ASW-Ui Linux support
Jan
Level Design, Sound Design, Music loop fixes, Viewmodel fixes
Justyn
Texture, Particle artist
Lapi
Crosshairs, SFM Promo
MaartenS11
Programming
Mace
Composer
Wendy
Level Designer, Promotional Art, Posters on mpush_tycoon
MegapiemanPHD
dm_deadlock
Muddy
dm_grain
Nbc66
Web Development (Old Site), Programming, HUD Art
NNTM
Concept Artist
Nopey Nope
Programming
OKIWONT
Steamdeck Trailer, Toilet model
Omniary
Sound Design
Overpowered
Models
PacMania67
HUD Element Art
Phe
dm_chestnut
PigPig
dm_knoxx
pont
Level Design
Populus
Special FX Coordinator
Private Polygon
Colored Party Hat Models
r2d2upgrade
Artist
Ranzki
Composer
Richter
Texture Art
Scarlet Ruby
Programming, Level Design, Writing Editor
Seal
AR Third-Person/Lightning Gun Animations
schu.
Composer
Sir Matrix
Former Project Leader, Programmer
Sn-0W
Models
Sour Dani
Programming
Solar light
HUD Fixes
Square
London Pack Assets, Models
Suzanne A. Scott
Models, Level Design, Artpasser
Swanky Swaggernaut
Models
tholp
Programming
Thoopje
Composer
Tzlil
Programming
ultr4nima
Critical-hit & headshot-hit texture assets
Urban
Models
Waugh101
Concept Artist, Environment Artist
Walaryne
Programming
White Russian Bear
Level Design
THIRD-PARTY ASSETS
A Boojum Snark
Hammer icons, teamspawn model
AsG_Alligator
Industrial lamp + striped window models
Blaholtzen
Agent Gunn Shark Textures
Blixibon
Mapbase: env_projectedtextures, Logic Entities, etc.
Cytosolic
London Pack Assets
Diva Dan
Bonesaw Assets
Dr. Spud
Landfall Assets
EArkham
sky_outpost_01
FGD5
London Pack Assets, Diner Pack, Vehicle Pack models
Freyja
Train Models
FubarFX
Aquatic Pipes
Half Life 2 Comunity Edition
Original Alien Swarm UI Port
Heyo Cutino
Borneo Assets
Hotrod
Cosmetic Set 'Top Fragger'
Ian 'Idolon' Spadin
Arena Byre Map
Iván 'kolessios' Bravo
InSourceBots Framework
Izotope
London Pack Assets
karl37
London Pack Assets
Makkon
Cosmetic Set 'Top Fragger'
Maxxy
Femciv Model
Nicknine
TF_Port SDK 2013 Codebase
Nineaxis
Landfall Assets
Obsidian Conflict team & Maestra Fénix
Grappling Hook Base
PF2 Team
Nailgun Model
Secobmod
Multiplayer AI Fixes
Stuffy360
London Pack Assets
Tianes
Agent Gunn Shark
TotallyMehis
Clientside Ragdoll Cleanup Fix
Train
All language support code
Yacan1
London Pack Assets
Yikes
Cosmetic Set 'Top Fragger'
Yrrzy
Particle Art, cp_alloy Lava
zoinkszuben
Howdy Spray
SPECIAL THANKS
brysondev - For help with programming, server administration and hosting, as well as being the launcher and website developer
Reddking - One of the initial supporters of Kay during the creation of Open Fortress, may he rest in peace
Trotim - Programming advice for Kay during Open Fortress' infancy