OPEN FORTRESS

DEVELOPMENT BLOG

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Patch 21, Hotfix

OF Team | July 21, 2024

Playtest Wave TRIPLE!

OF Team | July 17, 2024

Welcome to the Mile High club

OF Team | June 22, 2024

RECENT TWEETS

Release Notes for Revision 13

OF Team | February 8, 2023

Tags: Updates

Make sure to update by either downloading the zip or use the batch program.

[GAMEPLAY]

  • Added the Saw Ballista! A brand new superweapon that fires powerful saws, able to cut through enemies like butter and bounce off walls!
    • Currently spawning on two maps: dm_campway_dev and dm_angeles_dev
    • Still WIP, make sure to give feedback!
  • Shotgun now has its proper "reload start" stat enabled, meaning players will now start their reload faster
    • Merc also properly pumps the shotgun when firing
  • Players will no longer receive ammo from weapon spawners if they already own the weapon in question
    • This feature can be re-enabled by setting the of_spawners_resupply server cvar to 1
  • When using the Berserk powerup, players are now able to reflect projectiles with well-timed swings!
    • Includes kill icons!
  • Mapcycles lists has been updated

[NEW MAPS]

  • mctf_august_dev
  • mctf_obzen_dev
  • mctf_badworks_dev
  • dm_angeles_dev
  • dm_auxiliary_dev
  • dm_facility_dev

[UPDATED MAPS]

  • dm_campway_dev

    • Added Saw Ballista weapon spawner
  • dm_hangar

    • Removed "_dev" suffix
    • Full artpass with new outer space theme
    • Improved visuals, sounds and clipping
    • New textures and models
    • Improved hallway from toxic room to databank
    • Improved performance
  • dm_control

    • Removed "_dev" suffix
    • Full artpass with new snowy base theme
    • Overhauled visuals and sounds
    • Improved performance
  • dm_boxy

    • Replaced Uber powerup with GIB weapon spawner
    • Fancy new models!
    • Texture updates
    • Minor changes to gameplay flow
    • Updated clipping
    • Added couple more player spawn points
    • Enabled Louie as default announcer
  • dm_painhouse_dev

    • Redone layout
  • duel_geoteknik

    • Full artpass and lots of updates to old detailing
    • A couple of new custom textures
  • dm_dev_itemtest

    • Removed TF2 weapons
    • Increased durations on powerups
    • Updated weapon spawner placement and sounds
    • Added Saw Ballista weapon spawner
    • Added various Mutators
    • Added various unused/WIP weapons
    • Added the unused Uber and Juggernaut power-up
    • Still doesn't have an escape
  • itemtest_experimental

    • Redone DM Area
    • Redone outside
    • Why do I keep editing this map send help
    • Updated weapon spawner sounds

[REMOVED MAPS]

  • dm_hungry
    • We weren't hungry anymore

[MISC]

  • Fixed FMOD audio engine crashing
  • Updated various particle textures
    • Slight change to the bullet tracer texture to fix a clamping issue in some particles
  • Updated Merc's Uber sheen texture
  • Fixed death animations appearing at the map origin point on high latency, instead of at their actual position
  • Added 9 new respawn particle effects and updated existing particles
  • Added new BFG particle effect
  • Removed the GAMEUI code system to ensure better compatibility with future updates to the UI. There is a small chance this may result in teething issues with the game's various menus (main menu, options, create server, etc), as well as with custom HUDs; if you notice any bugs, please report them to the Open Fortress Git issue tracker. https://github.com/openfortress/public-issue-tracker/issues
  • New Quad Launcher animations
  • Added the dedicated particle effect for underwater explosions
  • Fixed bots having issues with autobalance in the Infection gamemode
  • Merc's eyes now switch to the correct texture when using the Berserk powerup
  • Phong parameters updated on multiple cosmetics
  • Shield powerup effect bubble is now tinted to match the player's colour

GO, MOVE IT!

OF Team | January 10, 2023

Tags: News , Updates

We've updated the download page to include a direct download of Open Fortress as a .zip file, for those who want the option now that we're spacing out major content updates. We have also updated the link for the Linux installer to go directly to the murse download on sourcehut, as the video link was confusing for some users. In addition both of these options should download much faster for users in North America, and potentially in other regions as well; our original cluster/load balance setup was routing traffic incorrectly, causing slow download speeds, but this has now been fixed.

Happy fragging!

Update: the wrapper script for Windows users is now compatible with Windows 7! While we strongly recommend you upgrade your OS if you're still running Windows 7 (due to its lack of support for current Windows security updates, which could leave your system vulnerable to attacks and viruses), now you too can enjoy a spot of fragging in the interim. Make sure to check here for how to install if you're running Windows 7!


Release Notes for Revision 12

OF Team | September 28, 2022

Tags: Updates

Please make sure to use the of_install.bat in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Updated Fortunate One's normal map. (Camo Helmet)
  • More updated Bucket Icons.
  • HOPEFULLY fixed Shield Overlay in teammates looking horrible.
  • Fixed MAP CFGS from being truncated.
  • Fixed various crashes.
  • added a few miscellaneous music tracks
  • intermission_ending is now uncommented and can be used

[MDOM]

  • Fixed score not setting.
  • Fixed score limit not displaying properly.

[MAPS]

  • Updated duel_mulholland (Added missing Meet The Sniper Assets.)
  • Added dm_campway_dev (missing various things such as clipping in areas. Don't report clipping Issues, please. I beg you.)
  • Removed dm_hungry

Keep On Bein' Fabulous!

OF Team | September 22, 2022

Tags: News , Updates

Get your flared pants on, because today’s update drags Open Fortress into the disco age kicking and screaming! After over a year in development, Mulholland - a Duel map set in a state-of-the-art Hollywood recording facility - has been added to the standard OF map rotation, with a full art pass, a suite of custom models and textures, and some groovy new background music. Now you too can blow up your sworn enemies in SoCal’s most stylish music studio! (Just try not to blow up the mixing desks as well, because Mulholland has two of them and they’re $100,000 each. Disco doesn’t come cheap!)


Release Notes for Revision 11

OF Team | September 22, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast or re-run the of_install.bat in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Fixed crash related to maps that do not have music specified. (i.e. dm_rig)
  • Fixed Last Man Standing music for infection.
  • Fixed tf_bot_quota, added tf_bot_quota_mode to behave like TF2 & tf_bot_auto_balance which lets players switch teams if bots can be swapped around to keep balance.
  • of_wait_for_respawn only works in DM Gamemodes/mutators.
  • Re-enabled mutators votes by setting default value to 1.
  • Removed lunge from juggernaunt.
  • Class selection screen has been remade. (Currently broken for 4:3 users)
  • Jug is now part of the all class selection menu.
  • Updated Gungame list.
  • Added noonflow_dev to the mdom mapcycle.
  • Fixed infection respawn bug.
  • Fixed Gun Game using the previous weapon for certain functions on level up.
  • Updated bucket icons.
  • Added the More Vehicles model pack by FGD5.
  • Updated Quad Launcher model.

[MAPS]

duel_mulholland

  • Finished artpass, added new assets to base game.
  • Opened up access door from studio to pool.
  • Replaced lower level poolside balcony with enclosed hut.
  • Extended poolside balcony to reach side door of house.
  • Increased height of doors to prevent players hitting their head when bunnyhopping.
  • Swapped spawn points for super shotgun and nailgun.
  • Swapped spawn points for shield powerup and mega HP powerup.
  • Changed shield from DM version to Duel version.
  • Opened up atrium window next to rooftop player spawn.
  • Removed _dev suffix.

Added new music: “Keep On Bein’ Fabulous”, the #1 hit single by Fabulous Junction

dm_skate

  • Fixed clipbrushes.

mdom_badworks

  • Fixed missing texture.

dm_crossfire

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Bunker door opens now faster after the nuke impact.
  • Minor other changes.

dm_hungry

  • Removed

Release Notes for Revision 10

OF Team | September 8, 2022

Tags: Updates

Please make sure to use the "Update" command on the latest version of oftoast in order to upgrade your game files.

*SERVER OWNERS*: Please ensure you update your servers!

[MISC]

  • Fixed issue with duel logic that caused unexpected server crashes on player disconnect.
  • Fixed game mounting issues.
  • Adjusted UVs for lift cables.
  • Fixed advanced options missing in list.
  • Fixed CTFDynamite not cleaning up after itself.
  • Fixed SourceTV not allowing connections.
  • Various improvements to performance.
  • Fixed various Infection gamemode bugs related to timers and custom music.
  • Added ConVar of_duel_powerup_respawn to specify the respawn time of powerups in duel mode (Only takes effect after level change).
  • Added ConVar spec_freeze_showhealth to disable/enable health visiblity in freeze cam.
  • Added ConVar of_headshot_disable_railgun to disable railgun headshots.
  • Added Kritz Kast, Ninja gloves and Detective coat viewmodels.
  • New Cosmetics:
    • Knight set.
    • Updated Quake Ranger set.
    • Burglar set & new vest.
    • Poncho. (Added in the new Misc tab.)
  • Updated Vigilante volume and placeholder lines have been replaced with newly recorded lines.

[MAPS]

** New Map **

mdom_noonflow_dev

mdom_wiseau

  • Better visuals
  • Switched weapon placements of Tommy, RL, and GL.

dm_backfort

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Fixed jumppads not working correctly.

mctf_backfort

  • Fixed weapon pickup models.
  • Updated detailing.
  • Adjusted pickup placements.
  • Adjusted clipping.
  • Fixed jumppads not working correctly.
  • Removed Spawnrooms.
  • Players now start with pistol and a crowbar.

dm_hungry

  • Removed map